Avernus
Avernus
Designed for the Brave, AVERNUS Awaits...
This game is no longer under development, If you are interested I have open-sourced the Godot project here
Avernus is a coffeebreak style roguelike game made in Godot. It is set in the lower layer of hell named Avernus, manage your sanity(or take hold of your insanity) while you traverse the areas of hell looking for an escape.
Current Features:
- Randomly generated and premade levels.
- 6 items to use for your survival
- 3 monsters to kill you
Controls:
- Arrow Keys: Movement
- Z: Use main hand, confirm
- X: Use off hand
- C: Swap main hand/off hand, cancel
- G/Space: Grab, use stairs
- Tab/I: Open info screen
Credits:
- Sprites: Aleksandr Makarov (https://iknowkingrabbit.itch.io/)
- Music/Sounds: Joel Francis Burford (https://joelfrancisburford.itch.io/)
- Font: Joeb Rogers (https://joebrogers.itch.io)
Published | 8 hours ago |
Status | Prototype |
Platforms | HTML5 |
Author | JohnBCoding |
Made with | Godot |
Tags | 2D, coffeebreak, Godot, Perma Death, Prototype, Roguelike, Short, Turn-based, Turn-Based Combat |
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